The third concept bomb task was called What are you up to?
Brief
Enable people to ‘have a sense’ of what his/her friend is doing. The user-product interaction is primarily centred on the ‘feel’ of the input-output.
Requirements
The design object must:
be a tangible interactive device with an input and output means for ‘sensing and transmitting’
focus on the area of social awareness;
not exclude people with different physical abilities
Communicate
A perspective (hero image) of design intent.
A storyboard: tell us about your design by using a design narrative. Communicate your (amazing, funny, romantic, crazy, etc...) story with visual aids (storyboards) to convey object, behaviour and scenario aspects (min 6 frames – max 12 frames)
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